2014/12/20

2014 12 19 How to be God. A small team of programers are creating a whole universe in months, which has taken God billions of years.


Jurgen Ziewe
Jurgen Ziewe19 décembre 17:21 
How to be God.

A small team of programers are creating a whole universe in months, which has taken God billions of years.

Provocative? May be, but true. They are using similar procedural fractal algorythmn nature uses in creation and they are creating billions of galaxies with billions of stars and planets, each one totally unique, with the character of the planets determined by the distance from their sun etc. Each creature inhabiting it is part of a food chain, following its own laws of creation, behaviour, feeding patter etc.

Once a planet has been discovered by the visitor (the gamer) it will only exist as long as it is visited and then disappear with all life forms, only to reappear when it is revisited again, but in the meantime life will have moved on. More detail emerges as you approach the planet from space and when you land, you will see every blade of grass, just as you would on a real planet or earth.

This technology is now used to create the next generation of games and the creators are blind to what the program will create after they established the algorythmn. So are we on the verge of practically proving that the creating process of which we are part, at its core has simple self similar rule sets and is indeed a giant computer simulation which Tom Campbell has been writing about in his MBT. It is spooky how close we are coming in creating a universe artificially which is on the same scale as the one we live in, and gets more realistic by the day as the computer writes and evolves new algorythms. Did God do the same? Is this hoŵ we have come to be here? Take a look at this video of the developers:
https://m.youtube.com/watch?v=ZVl1Hmth3HE
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